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Es daggerfall spells $
Es daggerfall spells $










es daggerfall spells $

Temporarily boosts caster's Willpower attribute.

es daggerfall spells $

Medium-level chance of causing caster to vanish. Low- to -medium-level chance of dispelling undead (zombies, skeletons, ghosts, wraiths, etc.).įires ball of frost which explodes on contact, delivering medium-level damage to all within range.įires a ball of frost which inflicts medium- to high- level damage to a single target. Heals low- to medium- level wounds of caster.Ĭhance to dispel undead (zombies, skeletons, ghosts, wraiths, etc.). Surrounds caster with a frost-based damage aura, delivering medium- to -high-level damage. Low to medium-level chance of disintegrating a target with a successful strike. Turns caster invisible and weightless, as per the spells Invisibility and Levitate.įires a ball of energy at a single target, delivering very high-level damage.ĭestroys fatigue from a target with a successful strike. High-level chance of curing, and creating an immunity to, paralysis for the duration of the spell. Temporarily boosts caster's Endurance attribute. Temporarily boosts caster's Speed attribute.Ĭreates a fiery aura around the caster, delivering medium-level damage to all within its boundaries.įires a ball of flame at a single target, delivering medium to high-level damage.Ĭreates an aura of light around the caster, making visibility higher.įires a ball of energy at a single target, delivering high-level damage and a chance of paralysis. Transfer fatigue from target to caster with a successful strike.Ĭreates a sphere of silence around a target, making spell-casting impossible for the duration. High-level change of curing caster of poisons. High-level chance of curing the caster of mundane diseases. Temporarily boosts caster's Personality attribute. If caster does not move, they are mostly camouflaged, as per an Invisibility spell. Medium-level chance of transporting Daedra target back to the plane of Oblivion. Medium-level chance of curing caster of paralysis, poison, and mundane diseases. Note: The casting cost, spell strength, and chance for success will vary depending on level and skill levels.Ĭaster surrounded by a medium-level damage aura, affecting all who came within target. Most of these can be purchased from the Mages Guild. The following is a list of spells in The Elder Scrolls II: Daggerfall.












Es daggerfall spells $